So I really haven't been playing games almost at all... I dunno why, other things are just taking my interest.
However, LAN last night. Was supposed to be for HoMM3, and WAS for most, but because of some random stuff, I only got in a little of one game. HoMM3 is amazing though; very very complex strategies you can pull. I got in a little CSS and HL2:DM, but the real highlight for me was playing the new Garry's Mod 10. Talk about an improvement. The UI/menus are totally overhauled, and the tools are way more stable. Also, from looking at the site, it seems new stuff is always coming out.
Since The Ship is having a free weekend, I checked it out. Nifty game, nifty ideas, mostly good execution, and playing it is a problem. The problem is that identifying players/AI/random people is FAR too easy. Also, the lack of any sort of built in communication with other players ignores an entire possible part of the game; selling information.
GS2 is nearing an end, I got the second party in it, and combat actually requires a lot of thinking now. With 8 characters and 4 actions per round, you really have to choose carefully.
The lack of updating should be gone this week, no work and lots of LANs!
Showing posts with label Gmod10. Show all posts
Showing posts with label Gmod10. Show all posts
Saturday, December 23, 2006
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